The Hired Gun Career lets you start off with the following Skills as class skills
- Athletics
- Brawl
- Discipline
- Melee
- Piloting (Planetary)
- Ranged (Light)
- Resilience
- Vigilance.
You can choose any 4 of these skills and increase their rank to 1.
Found in Edge of the Empire Core Rule Book
Bodyguard[]
Makes the following Skills Class skills
- Gunnery
- Perception
- Piloting (Planetary)
- Ranged (Heavy)
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Edge of the Empire Core Rule Book
Demolitionist[]
Makes the following Skills Class skills
- Computers
- Cool
- Mechanics
- Skulduggery
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Edge of the Empire: Dangerous Covenants (Hired Gun Sourcebook)
Enforcer[]
Makes the following Skills Class skills
- Brawl
- Coercion
- Knowledge (Underworld)
- Streetwise
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Edge of the Empire: Dangerous Covenants (Hired Gun Sourcebook)
Heavy[]
Makes the following Skills Class skills
- Gunnery
- Perception
- Ranged (Heavy)
- Resilience
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Edge of the Empire: Dangerous Covenants (Hired Gun Sourcebook)
Marauder[]
Makes the following Skills Class skills
- Coercion
- Melee
- Resiliance
- Survival
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Edge of the Empire Core Rule Book
Mercenary Soldier[]
Makes the following Skills Class skills
- Discipline
- Gunnery
- Leadership
- Ranged (Heavy)
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Edge of the Empire Core Rule Book
Recruit[]
Makes the following Skills Class skills
- Athletics
- Discipline
- Survival
- Vigilance
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Age of Rebellion Core Rule Book